For a great textbook to learn Go, read [this textbook by Donovan & Kernighan](https://drive.google.com/file/d/1-n9s6Qc0JYdQHz86GbUTaJ_j3Fzp7IE7/view?usp=sharing)
Why learn Go? Well, their entire [webpage](https://go.dev/solutions/#case-studies) that explained literally that exact question may have had something to do with it. And I saw a youtube video yesterday saying how it was better than Rust, the literal most "loved" language currently in terms of long-term performance. So both of those two things got me sold.
They have a rather intuitive learning module called [The Go Playground ](https://go.dev/play/)which makes it actually desirable to learn even.
```
// You can edit this code!
// Click here and start typing.
package main
import "fmt"
func main() {
fmt.Println("Hello, 世界")
}
```
And tons more examples to try and out and learn from such as [Conway's Game of Life](https://go.dev/play/) and more.
This is how a fibonacci sequence could be implemented:
When actually looking at it, it's kinda cool. It's not actually hard recursion like the way that it seemed like before with lisp.
Go Terms:
- A **Module**
- A module is a collection of[Go packages](https://go.dev/ref/spec#Packages)stored in a file tree with a`go.mod`file at its root. The`go.mod`file defines the module’s_module path_, which is also the import path used for the root directory, and its_dependency requirements_, which are the other modules needed for a successful build. Each dependency requirement is written as a module path and a specific[semantic version](http://semver.org/).
- To see examples of how to set up Go modules, visit [here](https://go.dev/blog/using-go-modules).
- Another github example of using[ Go module conventions](https://github.com/amitsaha/using-go-modules)