32 lines
1.1 KiB
Markdown
32 lines
1.1 KiB
Markdown
![https://www.youtube.com/watch?v=atg1PN1sZfg](https://www.youtube.com/watch?v=atg1PN1sZfg)
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Diffraction is a property of all waves and something that happens when a wave hits an object or passes through an aperture.
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This applies to waves in a pond, sound waves, or light waves
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- this gives CDs their amazing shiny culture
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- as well as opals their textured shine
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- as well as atoms and molecules
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- the reason why nearby stars also have their distinct patterns
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A program for diffraction --> [DiffractSim](https://github.com/rafael-fuente/diffractsim?tab=readme-ov-file)
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# Arago Spot
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# Frenel Zone Plate
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When you shine light through a series of lines it becomes a working diffraction grating.
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Adding more diffraction gratings adds more spikes. Diffraction comes from distance between the lines and the angle.
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# Spatial Light Modulator
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Instead of controlling RGB values like a normal screen, each pixel instead adjusts its index of refraction.
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Refractive index - a measure of how much light slows down when it enters that material
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the higher refractive index, the more light is slowed relative to light in a vacuum. |